KorroBox aims to create a low-cost marketplace alternative for game publishers that supports new monetization methods, multiple platforms, and different payment methods.
Game distributors traditionally take 30% of all game revenue from publishers and are hardware constrained.
Click on the numbers in the diagram to learn more about each step of the KorroBox’s new transaction process.
The game dev creates tokens that represents a game asset. Each asset has a corresponding smart contract with customization features and functionality.
The KorroBox platform listens for events in the blockchain regarding assets that create.
Players find content to buy on the KorroBox platform and can initialize a transaction.
The smart contract execution is atomic – everything has to happen or nothing happens:
- Player spends Ethereum
- Dev gets Ethereum
- Player receives the purchased token
- Blockchain records the transaction
Here’s how it works.
Zero Distribution Fees
Bypass expensive distributors through direct game transactions with players
Zero fraudulent transactions; funds go directly to publisher wallets
Access to new markets with traditionally high fraud rates (Asia, Latin America, and Russia)
Multi-platform transaction support (PC, mobile, and blockchain platforms)
Fair share of proceeds from all secondary market transactions of their in-game items
True ownership of games and in-game items
Peer to Peer Sales
Ability to sell in-game items in a real-money transaction
Our platform will accept different payment options such as credit cards, Paypal, and popular cryptocurrencies
Protection from fraudulent items, non-payment, and other scams
Modular community development of features enabled by blockchain security
And here’s who will make it happen.
Ben is a gaming industry veteran, having worked with Blizzard, Riot Games, and Twitch. Ben led strategic initiatives at these industry titans and looks to apply this experience to the blockchain industry.
Bao aims to merge his knowledge in blockchain technology with his expertise in building teams and products. He has spent years at Riot Games helping grow teams in multiple disciplines and also founded an esports organization from the ground up.
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We have a lot of announcements on the horizon and want you to be a part of it!